TeamSpeak 3:
http://www.teamspeak.com/?page=downloads
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Az alapjátékot és a kiegészítőt vedd meg, vagy bármelyik torrent oldalról letölthetd az 1.C patchel.
(Törvényeink szerint csak 24 óriág használhatod aztán töröld
)
Patch:
Ez a patch nem a hivatalos Voobly patch.
(A Voobly-n jelenleg még nem használható, reménykedjünk)
Ip-n játsz vele!
Ha a Voobly-n szeretnél játszani egyszerűen uninstalálod.
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The basic game and add buy it, or any of the torrent 1.C now download the patch.
(According to the laws then you can use only 24 Oriago delete
)
Patch:
This patch does not patch the official Voobly.
(The Voobly currently not available, let's hope)
Ip-n play with it!
If you want to play in Voobly simply uninstal.
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- - Game version identifier changed to v1.1
- - Vote panel/serial sync bug has been fixed for multiplayer
- - Random map scripts can be used directly in the scenario editor
- - Additional full map print options for higher resolutions
- - Population limit options have been extended up to 250
- - Ungrouped AI players will not ally themselves against humans
- - AIs are selectable in multiplayer games (only host needs AIs)
- - Multiplayer games can be started with only AI players
- - AIs can assign guards for specific units and buildings
- - AIs can now construct docks on Nomad maps and along ice
- - Boar hunting is now fixed and operational for AIs
- - AIs can build multiple buildings simultaneously
- - Buildings destroyed mid-construction can be rebuilt by AIs
- - Building cancellation is now configurable by AIs
- - Cancelled buildings are only rebuilt if requested
- - Construction is now possible after a wonder is placed
- - AIs will now close wall openings created by lumberjacks
- - Villagers will now repair damaged buildings and siege weapons
- - All AI villagers no longer rush to destroy towers
- - Setting sn-attack-winning-player-factor to 0 will not crash
- - Trade carts will travel across shallows to other markets
- - AI unit spreading can be controlled in multiplayer mode
- - Hero units can now be used by AIs as scouts for exploration
- - AIs can construct lumber and mining camps in close proximity
- - Gaia units and buildings can now be converted by AI explorers
- - Coop play against custom AIs in multiplayer is now possible
- - Idle sheep will now gather at the town center on Nomad maps
- - Simultaneous messages from AIs now appear in the right color
- - AIs can now gather resources using up to 200 villagers
- - Pseudo-random number generator algorithm has been improved
- - AIs can choose to attack with the patrol attack system
- - Players can survey the map after a single player game ends
- - AIs can now specify which player to target for attacks
Release Details
- Current version: 1.1
- Date of build: 2011/06/24 @ 5:48 PM
- Development phase: Beta
Get UserPatch
AI:
Chameleon AI
Game Settings
- Civilization: Any (see strategies below)
- Game Type: Any (prefers Random Map)
- Map Type: Any (prefers land maps; will fail spectacularly on Migration-style maps)
- Map Size: Any
- Difficulty: Hard
- Other Players: Any (including teams)
- Resources: Standard (Low)
- Population: 200
- Reveal Map: Standard
- Starting Age: Any (prefers Dark Age)
- Victory: Any
- Teams Together: Either
- Teams Locked: Either
- All Techs: Either
- UserPatch: v1.1 Enabled
Release Details
- Current version: 20110624-205549
- Date of build: 2011/06/24 @ 8:55 PM
- Development phase: Release
Get Chameleon
Oldal: Letöltések/Downloads
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